0-1 CHAOS GUARD SUPPORT PLATOON
1 Aspiring Champion + 1-5 Heavy Weapon Squads

Anti-Tank Heavy Weapon Squad
  Points WS BS S T W I A Ld Sv
Chaos Guard 6 3 3 3 3 1 3 1 7 5+

Squad: The squad consists of between one and three weapon teams, each consisting of two Chaos Guard.

Weapons: Lasguns. In addition, each weapon team must have one of the following heavy weapons each: missile launcher at +20 pts; lascannon at +30 pts.

Fire Support Heavy Weapon Squad
  Points WS BS S T W I A Ld Sv
Chaos Guard 6 3 3 3 3 1 3 1 7 5+

Squad: The squad consists of between one and three weapon teams, each consisting of two Chaos Guard.

Weapons: Lasguns. In addition, each weapon team must have one of the following heavy weapons each: heavy bolter at +15 pts; autocannon at +25 pts.

Mortar Heavy Weapon Squad
  Points WS BS S T W I A Ld Sv
Chaos Guard 6 3 3 3 3 1 3 1 7 5+

Squad: The squad consists of between one and three weapon teams, each consisting of two Chaos Guard.

Weapons: Lasguns. In addition, each weapon team must have a mortar at +20 pts each.


LEMAN RUSS
  Points Armour BS
Front Side Rear
Leman Russ 140 + weapons 14 12 10 3

Type: Tank

Crew: Imperial Guard

Weapons: Turret-mounted battle cannon and one of the following hull-mounted weapons: lascannon at +15 pts; heavy bolter at +5 pts.

Options: The Leman Russ may be upgraded with two side sponsons armed with a pair of heavy bolters at +10 pts or a pair of heavy flamers at +10 pts.

The Leman Russ may have any of the following vehicle upgrades: .


LEMAN RUSS DEMOLISHER
  Points Armour BS
Front Side Rear
Demolisher 150 + weapons 14 13 11 3

Type: Tank

Crew: Imperial Guard

Weapons: Turret-mounted Demolisher cannon and one of the following hull-mounted weapons: lascannon at +15 pts; heavy bolter at +5 pts.

Options: The Leman Russ may be upgraded with two side sponsons armed with a pair of the following: heavy bolters at +10 pts; multi-meltas at +30 pts; plasma cannons at +20 pts; heavy flamers at +10 pts.

The Leman Russ may have any of the following vehicle upgrades: .


BASILISK
  Points Armour BS
Front Side Rear
Basilisk 100 12 10 10 3

Type: Tank, open topped.

Crew: Imperial Guard

Weapons: Earthshaker artillery gun and hull-mounted heavy bolter.

Options: The Basilisk may be modified to allow it to fire indirectly as described in the special rules below at a cost of +25 pts.

The Basilisk may have any of the following vehicle upgrades: .

SPECIAL RULES

Indirect Fire.


GRIFFON
  Points Armour BS
Front Side Rear
Griffon 75 12 10 10 3

Type: Tank, open topped.

Crew: Imperial Guard

Weapons: Heavy mortar and hull-mounted heavy bolter.

Options: The heavy mortar may be armed with siege shells at +5 pts.

The Griffon may have any of the following vehicle upgrades: .

SPECIAL RULES

Siege Shells.


 
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